<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="teleHandler" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="$data/shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <en>EFG S50 Telefork</en>
			<de>EFG S50 Telegabel</de>
		</name>
        <specs>
            <power>57</power>
            <maxSpeed>17</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_forklift</function>
        </functions>
        <image>store.dds</image>
        <price>55000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>JUNGHEINRICH</brand>
        <category>forklifts</category>
        <shopTranslationOffset>0 -0.004 0</shopTranslationOffset>
        <shopRotationOffset>0.426 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3848704</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>659200</indexBufferMemoryUsage>
        <textureMemoryUsage>5767168</textureMemoryUsage>
        <audioMemoryUsage>200072</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>
	
    <base>
        <typeDesc>$l10n_typeDesc_telehandler</typeDesc>
        <filename>efgS50STele.i3d</filename>
        <sounds filename="sounds/efgS50S.xml"/>
        <size width="2.2" length="5.5" height="3.3" lengthOffset="0.6"/>
        <components maxMass="13800">
            <component centerOfMass="0 0.45 -0.25" solverIterationCount="35" mass="4305"/>
            <component centerOfMass="0 -0.03 0" solverIterationCount="10" mass="3800"/>
            <component solverIterationCount="10" mass="500"/>
            <joint component1="1" component2="2" node="axisJoint" rotLimit="0 0 5" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 10" rotDriveRotation="0 0 0" rotDriveSpring="0 0 30" rotDriveDamping="0 0 20" breakable="false"/>
            <joint component1="1" component2="3" node="componentJointFork" rotLimit="0 0 0" transLimit="0 0 0" rotLimitSpring="7500 7500 7500" rotLimitDamping="1 1 1" transLimitSpring="7500 7500 7500" transLimitDamping="1 1 1"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="LOADER"/>
        <mapHotspot type="TRACTOR"/>
    </base>
	
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="2.5">
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/12_R16_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.2" repr="wheelFrontLeft" radius="0.385" forcePointRatio="0.2" initialCompression="45" suspTravel="0.1" spring="125" damper="150"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/12_R16_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="1.2" repr="wheelFrontRight" radius="0.385" forcePointRatio="0.2" initialCompression="45" suspTravel="0.1" spring="125" damper="150"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/12_R16_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="1.2" repr="axisBackLeft" driveNode="wheelBackLeft" radius="0.319" forcePointRatio="0.2" initialCompression="45" suspTravel="0.1" spring="125" damper="150"/>
                        <steering node="steeringBar" nodeMinTransX="0.08" nodeMaxTransX="-0.08"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/SK800/12_R16_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" restLoad="1.2" repr="axisBackRight" radius="0.319" driveNode="wheelBackRight"  forcePointRatio="0.2" initialCompression="45" suspTravel="0.1" spring="125" damper="150"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="70" rotMax="70" rotCenterWheel1="1" rotCenterWheel2="2"/>
        </ackermannSteeringConfigurations>
        <hubs>
            <color0>SHARED_DA_METAL_BLACK</color0>
            <color1>SHARED_GREY3</color1>
            <hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n8_2.xml" isLeft="true" scale="0.2 0.2 0.2"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n8_2.xml" isLeft="false" scale="0.2 0.2 0.2"/>
            <hub linkNode="wheelBackLeft" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="true" scale="0.1 0.15 0.15" offset="0.005"/>
            <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n6_1.xml" isLeft="false" scale="0.1 0.15 0.15" offset="0.005"/>
        </hubs>
    </wheels>
	
	<rimColorConfigurations useDefaultColors="false">
		<rimColorConfiguration name="$l10n_ui_colorWhite" 	color="SHARED_WHITE2" 			price="0"/>
        <rimColorConfiguration name="$l10n_ui_colorBlack" 	color="SHARED_DA_METAL_BLACK" 	price="250"/>
    </rimColorConfigurations>
	
    <lights>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>
        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="highBeamLow" lightTypes="3"/>
                <light node="workLightBackLow" lightTypes="1"/>
                <light node="workLightFrontLow" lightTypes="2"/>
				<reverseLight node="0>0|2|7|0" />
				<reverseLight node="0>0|2|8|0" />
            </low>
            <high>
                <light node="frontLightHigh" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="highBeamHigh" lightTypes="3"/>
                <light node="workLightBackHigh1" lightTypes="1"/>
                <light node="workLightFrontHigh1" lightTypes="2"/>
                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeftFront"/>
                <turnLightRight node="turnLightRightFront"/>
                <light node="revsereLightHigh1" excludedLightTypes="1"/>
                <interiorLight node="interiorScreenLight"/>
				<reverseLight node="0>0|2|7|0" />
				<reverseLight node="0>0|2|8|0" />
            </high>
        </realLights>
        <defaultLights>
            <defaultLight shaderNode="frontlightStatic" lightTypes="0 3"/>
            <defaultLight shaderNode="backlightStatic" lightTypes="0"/>
            <defaultLight shaderNode="worklightBackStatic" lightTypes="1"/>
            <defaultLight shaderNode="worklightFrontStatic" lightTypes="2"/>
        </defaultLights>
        <turnLights>
            <turnLightLeft shaderNode="turnlightLeftStatic01"/>
            <turnLightRight shaderNode="turnlightRightStatic02"/>
        </turnLights>
        <brakeLights>
            <brakeLight shaderNode="backlightStatic"/>
        </brakeLights>
        <reverseLights>
			<reverseLight shaderNode="0>0|2|7|1|0|1" intensity="100" />
			<reverseLight shaderNode="0>0|2|8|1|0|1" intensity="100" />
        </reverseLights>
        <beaconLights>
            <beaconLight node="beaconLight08" speed="0.015" filename="$data/shared/assets/beaconLights/lizard/beaconLight08.xml"/>
        </beaconLights>
    </lights>
	
    <enterable isTabbable="true">
        <enterReferenceNode node="efgS50S_main_component1"/>
        <exitPoint node="exitPoint"/>
        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="2" transMax="40" translation="0 0 4.25" rotation="-15 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.8" transMin="0" transMax="0" useMirror="true" isInside="true" useOutdoorSounds="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>
        <characterNode node="playerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
        </characterNode>
        <characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1">
            <state node="playerRightFootTargetGas" referenceNode="pedalGas"/>
            <state node="playerRightFootTargetBrake" referenceNode="pedalBrake"/>
        </characterTargetNodeModifier>
        <mirrors>
            <mirror node="mirrorStatic" prio="1"/>
        </mirrors>
    </enterable>
	
    <motorized forceSpeedHudDisplay="true">
        <consumerConfigurations>
            <consumerConfiguration consumersEmptyWarning="$l10n_warning_motorBatteryEmpty">
                <consumer fillUnitIndex="1" usage="17" fillType="electricCharge"/>
            </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.6" maxSpeedRatio="2.8" wheelIndex1="1" wheelIndex2="2"/>
                    <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.5" wheelIndex1="3" wheelIndex2="4"/>
                    <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.9" differentialIndex1="1" differentialIndex2="2"/>
                    <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration hp="57" price="0">
                <motor torqueScale="0.242" minRpm="850" maxRpm="2200" maxForwardSpeed="17" maxBackwardSpeed="15" brakeForce="5" lowBrakeForceScale="0.22" lowBrakeForceSpeedLimit="1" dampingRateScale="0.35">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor>
                <transmission minForwardGearRatio="22" maxForwardGearRatio="310" minBackwardGearRatio="22" maxBackwardGearRatio="300" name="$l10n_info_transmission_cvt"/>
            </motorConfiguration>
        </motorConfigurations>
        <dashboards>
            <dashboard displayType="MULTI_STATE" valueType="ignitionState" node="ignitionKey" doInterpolation="true" groups="MOTOR_ACTIVE">
                <state value="0" rotation="0 0 0"/>
                <state value="1" rotation="0 0 90"/>
                <state value="2" rotation="0 0 30"/>
            </dashboard>
        </dashboards>
        <motorStartDuration>3200</motorStartDuration>
    </motorized>
	
    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_kw" showOnHud="false" showInShop="false" fillTypes="ELECTRICCHARGE" capacity="80">
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelAnim" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
    <suspensions>
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
    </suspensions>
	
    <drivable>
        <steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="260"/>
        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="pedalGas" minRot="0 0 0" maxRot="12 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="pedalBrake" minRot="0 0 0" maxRot="-15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="steeringAngle" node="playerLeftHandTargetRotationNode" minRot="0 250 0" maxRot="0 -250 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>
	
    <attacherJoints comboDuration="2">
        <attacherJoint node="trailerAttacherJoint" jointType="trailer" lowerRotLimit="25 55 50" allowsJointLimitMovement="false">
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>
    </attacherJoints>
	
    <wipers>
        <wiper animName="wiperFrontAnimation">
            <state animSpeed="0.75" animPause="2.0"/>
            <state animSpeed="0.75" animPause="0.0"/>
            <state animSpeed="1.10" animPause="0.0"/>
        </wiper>
        <wiper animName="wiperBackAnimation">
            <state animSpeed="1.0" animPause="2.0"/>
        </wiper>
    </wipers>
	
    <animations>
        <animation name="mainArmMovement">
            <part node="arm02" startTime="0" endTime="0.5" startTrans="0 -0.05 0" endTrans="0 2.5 0"/>
            <part node="arm03" startTime="0" endTime="0.5" startTrans="0 -0.01 0" endTrans="0 2.3 0"/>
            <part node="liftChain" startTime="0" endTime="0.5" shaderParameter="scrollPosition" shaderStartValues="0 0 0 0" shaderEndValues="0.415 0 0 0"/>
			<part node="0>0|4|0|6" startTime="0" endTime="0.1" startScale="1 0 1" endScale="1 1 1"/>
			<part node="0>0|4|0|7" startTime="0.1" endTime="0.28" startScale="1 0 1" endScale="1 1 1"/>
			<part node="0>0|4|0|8" startTime="0.25" endTime="0.35" startScale="1 0 1" endScale="1 1 1"/>
			<part node="0>0|4|0|0|6" startTime="0" endTime="0.5" startScale="1 1 1" endScale="1 1 2.4" startRot="90.15 0 0" endRot="90.08 0 0"/>
			<part node="0>0|4|0|0|0|5" startTime="0" endTime="0.5" startScale="1 1 1" endScale="1 0 1" />
			<part node="0>0|4|0|0|0|3" startTime="0.3" endTime="0.5" startScale="1 1 1" endScale="1 0.45 1"/>
			<part node="0>0|4|0|0|0|7" startTime="0.3" endTime="0.4" startScale="1 1 1" endScale="1 0 1" />
        </animation>
        <animation name="wiperFrontAnimation">
            <part node="wiperFrontArm01" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -3.27 -60"/>
            <part node="wiperFrontArm02" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -3.27 -60"/>
            <part node="wiperFront" startTime="0" endTime="1" startRot="0 0 0" endRot="60.01 -0.795 -1.376"/>
            <sound template="wiper1" startTime="0" endTime="1.0" direction="1" volumeScale="1" pitchScale="1.0" fadeOut="0.1" linkNode="wiperFront"/>
            <sound template="wiper2" startTime="0" endTime="1.0" direction="-1" volumeScale="1" pitchScale="1.0" fadeOut="0.1" linkNode="wiperFront"/>
        </animation>
        <animation name="wiperBackAnimation">
            <part node="wiperBack" startTime="0" endTime="1" startRot="0 0 0" endRot="-81.549 -2.982 -0.443"/>
            <sound template="wiper1" startTime="0" endTime="1.0" direction="1" volumeScale="0.8" pitchScale="0.8" fadeOut="0.1" linkNode="wiperBack"/>
            <sound template="wiper2" startTime="0" endTime="1.0" direction="-1" volumeScale="0.8" pitchScale="0.8" fadeOut="0.1" linkNode="wiperBack"/>
        </animation>
        <animation name="fuelAnim">
            <part node="fuelNeedle" startTime="0.0" endTime="1.0" startScale="1 0 1" endScale="1 1 1"/>
        </animation>
        <animation name="forkWidth">
            <part node="tineLeft" startTime="0.0" endTime="1.0" startTrans="0 0 0" endTrans="0.32 0 0"/>
            <part node="tineLeftPhy" startTime="0.0" endTime="1.0" startTrans="0 0 0" endTrans="0.32 0 0"/>
            <part node="tineRight" startTime="0.0" endTime="1.0" startTrans="0 0 0" endTrans="-0.32 0 0"/>
            <part node="tineRightPhy" startTime="0.0" endTime="1.0" startTrans="0 0 0" endTrans="-0.32 0 0"/>
        </animation>
		<animation name="forkLenght">
            <part node="0>0|4|0|0|0|0|0|2|0" startTime="0.0" endTime="1.0" startTrans="-0.001 -0.692 0.869" endTrans="-0.001 -0.692 1.9"/>
            <part node="0>0|4|0|0|0|0|1|2|0" startTime="0.0" endTime="1.0" startTrans="0.001 -0.692 0.869" endTrans="0.001 -0.692 1.9"/>
            <part node="2>0|0|1" startTime="0.0" endTime="1.0" startTrans="0 0 0" endTrans="0 0 1.031"/>
            <part node="2>0|1|1" startTime="0.0" endTime="1.0" startTrans="0 0 0" endTrans="0 0 1.031"/>
        </animation>
    </animations>
	
    <cylindered>
        <movingTools>
            <movingTool node="arm02" playSound="true">
                <controls axis="AXIS_FRONTLOADER_ARM" invertAxis="false" mouseSpeedFactor="0.5" iconName="FORKLIFT_TRANSLATE_Y"/>
                <animation animName="mainArmMovement" animSpeed="0.2" animAcceleration="1" animStartTime="0.005"/>
                <componentJoint index="2" anchorActor="0"/>
            </movingTool>
            <movingTool node="arm01" playSound="true">
                <controls axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseSpeedFactor="0.2" iconName="FORKLIFT_ROTATE_X"/>
                <rotation rotSpeed="7" rotAcceleration="150" rotMax="10" rotMin="-8"/>
                <dependentPart node="arm01Hydraulic"/>
                <componentJoint index="2" anchorActor="0"/>
            </movingTool>
            <movingTool node="tineHolder" playSound="true">
                <controls axis="AXIS_FRONTLOADER_ARM2" invertAxis="true" mouseSpeedFactor="0.15" iconName="IMPLEMENT_TRANS_X"/>
                <translation translationAxis="1" transSpeed="0.5" transAcceleration="50" transMin="-0.1" transMax="0.1"/>
                <componentJoint index="2" anchorActor="0"/>
            </movingTool>
            <movingTool node="tineLeft" playSound="true">
                <controls axis="AXIS_FRONTLOADER_TOOL2" invertAxis="false" mouseSpeedFactor="0.2" iconName="WORKING_WIDTH_TRANSLATE_X"/>
                <animation animName="forkWidth" animSpeed="1" animAcceleration="50" animStartTime="0.35"/>
            </movingTool>
			<movingTool node="0>0|4|0|0|0|0|0|2|0" playSound="true">
                <controls axis="AXIS_FRONTLOADER_TOOL4" invertAxis="false" mouseSpeedFactor="0.2" iconName="IMPLEMENT_TRANS_X"/>
                <animation animName="forkLenght" animSpeed="1" animAcceleration="80" animStartTime="0"/>
            </movingTool>
			<movingTool node="0>0|10|0">
                <controls axis="AXIS_FRONTLOADER_TOOL3" invertAxis="true" mouseSpeedFactor="0.2" iconName="TOP_DOOR_ROTATE"/>
                <rotation rotSpeed="80" rotAcceleration="150" rotMax="175" rotMin="0" rotationAxis="2"/>
            </movingTool>
        </movingTools>
        <movingParts>
            <movingPart node="arm01Hydraulic" referencePoint="arm01HydraulicRef" referenceFrame="arm01HydraulicRef">
                <translatingPart node="arm01HydraulicPunch"/>
            </movingPart>
            <movingPart node="steeringBarLeft" referencePoint="steeringBarLeftRef" referenceFrame="steeringBarLeftRef" isActiveDirty="true" maxUpdateDistance="40"/>
            <movingPart node="steeringBarRight" referencePoint="steeringBarRightRef" referenceFrame="steeringBarRightRef" isActiveDirty="true" maxUpdateDistance="40"/>
        </movingParts>
        <sounds>
            <actionSound template="hydraulicLayerTone2" pitchScale="1.5" volumeScale="0.9" linkNode="arm02" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="arm02" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicLayerTone2" pitchScale="2.3" volumeScale="0.5" linkNode="tineLeft" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="tineLeft" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicLayerTone" pitchScale="0.7" volumeScale="0.9" linkNode="arm02" actionNames="TOOL_MOVE_POS" nodes="arm02" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicLayerTone2" pitchScale="2.1" volumeScale="0.6" linkNode="arm01Hydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="arm01Hydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="defaultHydraulicSound" pitchScale="0.8" volumeScale="1.0" linkNode="arm01Hydraulic" actionNames="TRANSLATING_POS TRANSLATING_NEG" nodes="arm01Hydraulic" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="metalLowVar2" pitchScale="1.0" volumeScale="3" linkNode="arm02" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="arm02"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="0.4" linkNode="arm02" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="arm02"/>
            <actionSound template="metalClose" pitchScale="2.5" volumeScale="0.2" linkNode="arm02" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="arm02"/>
            <actionSound template="clackVar6" pitchScale="1.0" volumeScale="1.0" linkNode="arm02" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="arm02"/>
            <actionSound template="metalLowVar2" pitchScale="1.3" volumeScale="2.0" linkNode="arm02" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="arm02"/>
            <actionSound template="cylinderPunch" pitchScale="1.8" volumeScale="0.2" linkNode="arm02" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="arm02"/>
            <actionSound template="metalClose" pitchScale="2.8" volumeScale="0.1" linkNode="arm02" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="arm02"/>
            <actionSound template="clackVar6" pitchScale="1.8" volumeScale="0.5" linkNode="arm02" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="arm02"/>
        </sounds>
        <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="stick01" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_ARM" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="stick02" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_TOOL" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="stick03" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_ARM2" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="stick04" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_TOOL2" doInterpolation="true" groups="MOTOR_ACTIVE"/>
			<dashboard displayType="ROT" valueType="movingTool" node="stick03" rotAxis="3" minRot="15" maxRot="-15" axis="AXIS_FRONTLOADER_TOOL3" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="stick04" rotAxis="3" minRot="15" maxRot="-15" axis="AXIS_FRONTLOADER_TOOL3" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </cylindered>

	<connectionHoses>
       	<localHose>
            <hose type="hydraulicIn" node="0>0|4|0|0|0|6|2" length="1.8" diameter="0.017" straighteningFactor="0.5" isTwoPointHose="true"/>
            <target type="none" node="0>0|4|0|0|0|0|0|3" straighteningFactor="1.2"/>
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="0>0|4|0|0|0|6|3" length="1.8" diameter="0.017" straighteningFactor="0.5" isTwoPointHose="true"/>
            <target type="none" node="0>0|4|0|0|0|0|0|4" straighteningFactor="1.2"/>
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="0>0|4|0|0|0|6|0" length="2.5" diameter="0.017" straighteningFactor="0.5" isTwoPointHose="true"/>
            <target type="none" node="0>0|4|0|0|0|0|1|3" straighteningFactor="1.2"/>
        </localHose>
		<localHose>
            <hose type="hydraulicIn" node="0>0|4|0|0|0|6|1" length="2.5" diameter="0.017" straighteningFactor="0.5" isTwoPointHose="true"/>
            <target type="none" node="0>0|4|0|0|0|0|1|4" straighteningFactor="1.2"/>
        </localHose>
    </connectionHoses>
	
    <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
        </groups>
        <default>
            <dashboard displayType="VISIBILITY" node="dashboardDisplay" intensity="0.2" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="VISIBILITY" node="camDecal" intensity="0.2" groups="MOTOR_ACTIVE"/>
        </default>
    </dashboard>
	
    <foliageBending>
        <bendingNode minX="-0.75" maxX="0.75" minZ="-1.52" maxZ="1.45" yOffset="0.3"/>
        <bendingNode minX="-0.08" maxX="0.08" minZ="-0.8" maxZ="0.48" yOffset="0.01" node="2>0|0|1|0"/>
        <bendingNode minX="-0.08" maxX="0.08" minZ="-0.8" maxZ="0.48" yOffset="0.01" node="2>0|1|1|0"/>
    </foliageBending>
	
    <ai>
        <agent width="1.55" length="4.35" height="2.45" lengthOffset="-0.28" frontOffset="-2.08"/>
    </ai>
	
    <wearable wearDuration="380" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="150" washDuration="1" workMultiplier="2" fieldMultiplier="2"/>
	
    <baseMaterial>
        <material name="efgS50S_mat" baseNode="efgS50S_vis">
            <shaderParameter name="colorMat0" value="JUNGHEINRICH_YELLOW1"/>
            <shaderParameter name="colorMat1" value="JUNGHEINRICH_GREY1"/>
        </material>
    </baseMaterial>
	
	<designConfigurations title="$l10n_configuration_cover">
		<designConfiguration name="$l10n_ui_no" price="0" >
		</designConfiguration>
        <designConfiguration name="$l10n_ui_yes" price="250" >	
			<objectChange node="0>0|6|5" visibilityActive="true" visibilityInactive="false"/>
		</designConfiguration>
    </designConfigurations>
	
	<design2Configurations title="$l10n_Warner">
		<design2Configuration name="$l10n_character_option_none" price="0" >
		</design2Configuration>
		<design2Configuration name="$l10n_Beacon" price="50" >	
			<objectChange node="0>0|2|6" visibilityActive="true" visibilityInactive="false"/>
		</design2Configuration>
		<design2Configuration name="BlueSpot" price="50" >	
			<objectChange node="0>0|2|7" visibilityActive="true" visibilityInactive="false"/>
		</design2Configuration>
        <design2Configuration name="RedSpot" price="50" >	
			<objectChange node="0>0|2|8" visibilityActive="true" visibilityInactive="false"/>
		</design2Configuration>
    </design2Configurations>
	
	<design3Configurations title="$l10n_configuration_extension">
		<design3Configuration name="$l10n_ui_no" price="0" >
		</design3Configuration>
        <design3Configuration name="$l10n_ui_yes" price="250" >	
			<objectChange node="0>0|4|0|0|0|0|5" visibilityActive="true" visibilityInactive="false"/>
		</design3Configuration>
    </design3Configurations>
	
    <i3dMappings>
        <i3dMapping id="efgS50S_main_component1" node="0>"/>
        <i3dMapping id="efgS50S_vis" node="0>0"/>
        <i3dMapping id="wheelFrontLeft" node="0>0|0|0"/>
        <i3dMapping id="wheelFrontRight" node="0>0|0|1"/>
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0"/>
        <i3dMapping id="outdoorCamera1" node="0>0|1|0|0"/>
        <i3dMapping id="indoorCamera1" node="0>0|1|1"/>
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2"/>
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3"/>
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4"/>
        <i3dMapping id="shadowFocusBox" node="0>0|1|5"/>
        <i3dMapping id="turnlightLeftStatic01" node="0>0|2|0|0"/>
        <i3dMapping id="turnlightRightStatic02" node="0>0|2|0|1"/>
        <i3dMapping id="frontlightStatic" node="0>0|2|0|2"/>
        <i3dMapping id="worklightFrontStatic" node="0>0|2|0|3"/>
        <i3dMapping id="backlightStatic" node="0>0|2|0|4"/>
        <i3dMapping id="worklightBackStatic" node="0>0|2|0|5"/>
        <i3dMapping id="reverseLightGlass_static" node="0>0|2|0|6"/>
        <i3dMapping id="frontLightLow" node="0>0|2|1|0"/>
        <i3dMapping id="highBeamLow" node="0>0|2|1|1"/>
        <i3dMapping id="frontLightHigh" node="0>0|2|1|2"/>
        <i3dMapping id="highBeamHigh" node="0>0|2|1|3"/>
        <i3dMapping id="interiorScreenLight" node="0>0|2|1|4"/>
        <i3dMapping id="workLightFrontLow" node="0>0|2|2|0"/>
        <i3dMapping id="workLightBackLow" node="0>0|2|2|1"/>
        <i3dMapping id="workLightFrontHigh1" node="0>0|2|2|2"/>
        <i3dMapping id="workLightBackHigh1" node="0>0|2|2|3"/>
        <i3dMapping id="backLightsHigh1" node="0>0|2|3|0"/>
        <i3dMapping id="turnLightLeftFront" node="0>0|2|4|0"/>
        <i3dMapping id="turnLightRightFront" node="0>0|2|4|1"/>
        <i3dMapping id="revsereLightHigh1" node="0>0|2|5|0"/>
        <i3dMapping id="beaconLight08" node="0>0|2|6"/>
        <i3dMapping id="trailerAttacherJoint" node="0>0|3|0"/>
        <i3dMapping id="arm01" node="0>0|4|0"/>
        <i3dMapping id="arm02" node="0>0|4|0|0"/>
        <i3dMapping id="arm03" node="0>0|4|0|0|0"/>
        <i3dMapping id="tineHolder" node="0>0|4|0|0|0|0"/>
        <i3dMapping id="tineLeft" node="0>0|4|0|0|0|0|0"/>
        <i3dMapping id="tineRight" node="0>0|4|0|0|0|0|1"/>
        <i3dMapping id="componentJointFork" node="0>0|4|0|0|0|0|3"/>
        <i3dMapping id="liftChain" node="0>0|4|0|0|2"/>
        <i3dMapping id="arm01HydraulicRef" node="0>0|4|0|1"/>
        <i3dMapping id="arm01Hydraulic" node="0>0|4|1"/>
        <i3dMapping id="arm01HydraulicPunch" node="0>0|4|1|0"/>
        <i3dMapping id="steeringBase" node="0>0|5|0"/>
        <i3dMapping id="steeringWheel" node="0>0|5|0|0|0"/>
        <i3dMapping id="playerLeftHandTargetRotationNode" node="0>0|5|0|0|0|0|0"/>
        <i3dMapping id="playerLeftHandTarget" node="0>0|5|0|0|0|0|0|0"/>
        <i3dMapping id="stick01" node="0>0|5|1|0|0|0"/>
        <i3dMapping id="stick02" node="0>0|5|1|0|1|0"/>
        <i3dMapping id="stick03" node="0>0|5|1|0|2|0"/>
        <i3dMapping id="stick04" node="0>0|5|1|0|3|0"/>
        <i3dMapping id="playerSkin" node="0>0|5|1|2|0"/>
        <i3dMapping id="playerRightHandTarget" node="0>0|5|1|2|1"/>
        <i3dMapping id="pedalGas" node="0>0|5|2|0"/>
        <i3dMapping id="playerRightFootTargetGas" node="0>0|5|2|0|0"/>
        <i3dMapping id="pedalBrake" node="0>0|5|2|1"/>
        <i3dMapping id="playerRightFootTargetBrake" node="0>0|5|2|1|0"/>
        <i3dMapping id="mirrorStatic" node="0>0|5|3|0"/>
        <i3dMapping id="playerRightFootTarget" node="0>0|5|4|0"/>
        <i3dMapping id="playerLeftFootTarget" node="0>0|5|4|1"/>
        <i3dMapping id="wiperFrontArm01" node="0>0|5|5|0"/>
        <i3dMapping id="wiperFront" node="0>0|5|5|0|0|0"/>
        <i3dMapping id="wiperFrontArm02" node="0>0|5|5|1"/>
        <i3dMapping id="wiperBack" node="0>0|5|5|2|0"/>
        <i3dMapping id="fuelNeedle" node="0>0|5|6|0"/>
        <i3dMapping id="dashboardDisplay" node="0>0|5|6|1"/>
        <i3dMapping id="ignitionKey" node="0>0|5|6|2|0"/>
        <i3dMapping id="camDecal" node="0>0|5|7|1"/>
        <i3dMapping id="exitPoint" node="0>0|7"/>
        <i3dMapping id="axisJoint" node="0>0|8"/>
        <i3dMapping id="efgS50S_axis_component2" node="1>"/>
        <i3dMapping id="axis" node="1>0"/>
        <i3dMapping id="axisBackLeft" node="1>0|0"/>
        <i3dMapping id="wheelBackLeft" node="1>0|0|0"/>
        <i3dMapping id="steeringBarLeft" node="1>0|0|1"/>
        <i3dMapping id="axisBackRight" node="1>0|1"/>
        <i3dMapping id="wheelBackRight" node="1>0|1|0"/>
        <i3dMapping id="steeringBarRight" node="1>0|1|1"/>
        <i3dMapping id="steeringBar" node="1>0|2"/>
        <i3dMapping id="steeringBarLeftRef" node="1>0|2|0"/>
        <i3dMapping id="steeringBarRightRef" node="1>0|2|1"/>
        <i3dMapping id="efgS50S_fork_component3" node="2>"/>
        <i3dMapping id="tineLeftPhy" node="2>0|0"/>
        <i3dMapping id="tineRightPhy" node="2>0|1"/>
        <i3dMapping id="jointNode" node="2>1"/>
    </i3dMappings>
</vehicle>