<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fluidTank.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="21" filename="../textures/f880Decal_diffuse.dds"/>
    <File fileId="7" filename="../textures/fuelTankGauge_diffuse.dds"/>
    <File fileId="24" filename="../textures/gtaFrontloader_decals.dds"/>
    <File fileId="4" filename="../textures/hydraulicHoses_diffuse.dds"/>
    <File fileId="5" filename="../textures/hydraulicHoses_normal.dds"/>
    <File fileId="9" filename="../textures/liquidTank_vmask.dds"/>
    <File fileId="14" filename="../textures/waterClock_albedo.dds"/>
    <File fileId="15" filename="../textures/waterClock_normal.dds"/>
    <File fileId="16" filename="../textures/waterClock_specular.dds"/>
    <File fileId="10" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="22" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="23" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="8" filename="$data/shared/default_normal.dds"/>
    <File fileId="18" filename="$data/shared/window02_specular.dds"/>
    <File fileId="17" filename="$data/shared/window_diffuse.png"/>
    <File fileId="19" filename="$data/vehicles/hardi/mega1200L/megaFronttank1500LLights_normal.png"/>
    <File fileId="20" filename="$data/vehicles/hardi/mega1200L/megaFronttank1500LLights_vmask.png"/>
  </Files>


  <Materials>
    <Material name="assetLibraryDecals_mat" materialId="2244" alphaBlending="true" customShaderId="10" customShaderVariation="Decal_colorMask">
      <Texture fileId="22"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="colorMat0" value="0.6 0.6 0.6 8"/>
    </Material>
    <Material name="clearPlastic_mat1" materialId="2245" alphaBlending="true" customShaderId="10" customShaderVariation="staticLight">
      <Texture fileId="17"/>
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
    </Material>
    <Material name="Default OBJ" materialId="2343" diffuseColor="0.8 0.8 0.8 1" specularColor="0.494118 1 0">
    </Material>
    <Material name="effect_mat" materialId="2246" diffuseColor="0.494118 0.494118 0.494118 1">
      <Normalmap fileId="8"/>
    </Material>
    <Material name="fuelTankGauge_mat" materialId="2247" alphaBlending="true" customShaderId="10" customShaderVariation="colorMask">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="happyMeal_mat" materialId="2248" alphaBlending="true" customShaderId="10" customShaderVariation="Decal">
      <Texture fileId="24"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
    </Material>
    <Material name="hoses" materialId="2249">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
    </Material>
    <Material name="lambert1" materialId="2250" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert2" materialId="2251" diffuseColor="0.494118 0.494118 0.494118 0">
    </Material>
    <Material name="liquidTank_mat" materialId="2252" diffuseColor="0.8 0.8 0.8 1" customShaderId="10" customShaderVariation="colorMask">
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="colorMat0" value="0.673 0.47 0.022 1"/>
      <CustomParameter name="colorMat1" value="0.52 0.042 0.027 1"/>
    </Material>
    <Material name="liquidTankDecals_mat" materialId="2253" alphaBlending="true" customShaderId="10" customShaderVariation="Decal_colorMask">
      <Texture fileId="21"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="9"/>
      <CustomParameter name="colorMat0" value="0.009 0.009 0.009 1"/>
    </Material>
    <Material name="megaFronttank1500LLights_mat" materialId="2254" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="10" customShaderVariation="staticLight">
      <Normalmap fileId="19"/>
      <Glossmap fileId="20"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
    </Material>
    <Material name="waterClock_mat" materialId="2255">
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
    </Material>
    <Material name="waterClockGlass_mat" materialId="2256" alphaBlending="true">
      <Texture fileId="17"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="18"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="fluidTank.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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          <TransformGroup name="attachers" translation="2.6347e-23 1.19209e-07 -1.29183e-07" rotation="1.36604e-05 9.60493e-22 -1.27222e-14" nodeId="2367">
            <TransformGroup name="attacherJoint" translation="1.07236e-30 1.03817 0.680133" rotation="4.46489e-18 -90 0" nodeId="2281"/>
            <Shape shapeId="2" name="attacherBolt" nodeId="2359" materialIds="2343"/>
            <TransformGroup name="connectionHoses" nodeId="2283">
              <TransformGroup name="electricOut01" translation="0.290467 1.46895 -0.628" rotation="90 180 0" nodeId="2284"/>
              <TransformGroup name="electricIn01" translation="-0.320068 1.32011 -0.459713" rotation="64.2475 -42.404 -129.143" nodeId="2285"/>
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            <TransformGroup name="connections" nodeId="2304">
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              <TransformGroup name="isobusOut03" translation="-0.412 1.35885 -0.521813" rotation="180 -1.86693e-05 180" nodeId="2308">
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              </TransformGroup>
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            </TransformGroup>
          </TransformGroup>
          <TransformGroup name="fillUnit" translation="2.6347e-23 1.19209e-07 -1.29183e-07" rotation="1.36604e-05 9.60493e-22 -1.27222e-14" nodeId="2368">
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              <Shape shapeId="10" name="waterClock_glass" clipDistance="75" nodeId="2324" materialIds="2256" castsShadows="true" receiveShadows="true"/>
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            </Shape>
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          <TransformGroup name="visuals" translation="2.6347e-23 1.19209e-07 -1.29183e-07" rotation="1.36604e-05 9.60493e-22 -1.27222e-14" nodeId="2371">
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        </TransformGroup>
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        </Shape>
      </Shape>
  </Scene>

</i3D>
